package l2hc.gameserver.templates.item;

public final class StartItem {
    private final int _id;
    private final long _count;
    private final boolean _equiped;

    public StartItem(int id, long count, boolean equiped) {
        _id = id;
        _count = count;
        _equiped = equiped;
    }

    public int getItemId() {
        return _id;
    }

    public long getCount() {
        return _count;
    }

    public boolean isEquiped() {
        return _equiped;
    }
}
